I had the incredible privilege to work as a Deckhand on board the Logos Hope Ship for two years. One morning, as I was sitting on the bridge of the ship, I saw a container ship manoeuvre past us and sail out of port. In that moment, the whole idea of the board game came into my mind. I really experienced this as God giving me the idea, and ever since, it has been something that I wanted, almost needed, to act upon. It was almost as if God gave me a talent that I had the privilege of developing for his glory and for my enjoyment. So immediately I grabbed some papers and started to draw out the board game. Soon, I realised that this game has potential and I even started playing it against myself in my mind. I then started to make the first prototype of the board game out of wood in the Carpenter?s Workshop onboard the ship. After about 3 months of working at it during my limited spare time, the game was ready, and we gave it a first try. The first playtest was a roaring success? – half the time went into developing and jotting down new rules as we went along, and the other half went into discussions around how the game can be tweaked and improved. This has been the game since ? always space for new ideas and scope for improving the game. After about a year and a half of dreaming about developing it, and after returning from the ship to Cape Town, I started to rework the game into a producible version, or so-called a minimal viable product. I soon realised that there is much more to a board game to what meets the eye. Especially aspects relating to scaling boggled my mind? i.e. if you have 30 pieces of something in a game, no big deal, but when you want to produce 1000 copies of the game, you soon end up with the challenges of producing 30,000 items. Challenges relating to manufacturing time, costs, packaging, handling, storage, and distributing soon broke my brain, and all this while trying to maintain a normal 8-5 job to pay the bills; after the excitement of being, traveling, serving and missioning onboard the ship.?
Looking back now, I am very thankful to see the idea finally coming to fruition. So many things came together (slowly but surely) on this journey to make the idea a reality; from borrowing a 3d-printer from a friend for prototyping at no cost, to so much encouragement I received from loving friends and family (especially my always-willing-to-serve parents), supporting me through-out this time.
Ultimately, I thank God for this opportunity, responsibility and the privilege He entrusted me with.?